Here you see FREDDIE, GERRY and HARRY. Their job is to protect the King. They must stay where they are, without moving unless they have to. Because... |
... Burglar Bill is waiting to come in and steal the Crown Jewels. If Freddie, Gerry and Harry don't move the King will be safe. But if, for example, Gerry were to move out of the way... |
... there he is, standing in front of Freddie ... Burglar Bill would be able to walk right in. It's Goodbye Crown Jewels! But what's this got to do with chess? Let's play a few moves and find out. |
Can you find a move for White which PINS the Black Knight on f6 to the Black Queen?
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6. Bc1-g5 Nf6-g4. Black's THREATENING f2! Are you scared by this? How would you continue? |
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A few questions on this position. See if you can visualise what's going to happen without moving the pieces. If Black plays Nf6xd5 would you play ...
Bc4xd5
e4xd5
Bg5xd8 Tic-Tac-Toe |
Of course you'd take the Queen, wouldn't you? And if Black, scared of the PIN, played Qd8-d7 what would you play?
Nd5xf6+
Bg5xf6
Nd5xc7 Tetris |
So White plays Nf3-h4, and now suppose Black plays Nc6-a5 to try to get rid of the Bishop. What would you play next?
Qd1-e2
Qd1-f3
Qd1-g4+ Qd1-h5 |
OK, White plays Qd1-f3, and Black, who hasn't seen what's coming, plays Na5xc4, giving the position on your left. Now what?
d3xc4
Qf3xf6
Qf3-g4+ Qf3-g3+ |
White plays Qf3-g3+ giving Black no choice: Kg8-h8. How does White finish off?
d3xc4
Bh6-g7+
Qg3-g7+ Qg3-g8+ |
And there we have it: CHECKMATE with the Queen next to the King!! If you learn this attacking idea you'll win SO MANY GAMES!! Now we'll go back a few moves and look at another plan. |
Again, Black has to take with the Pawn, so he has a DOUBLE FREDDIE. Gerry has again moved away, and changed his name to Freddie. This time our target for the Queen (Burglar Bill!) is the Pawn on f6. |
It's White's turn. What would you suggest?
Bc4-b3
Nd5xf6+
Qd2-g5+ Qd2-h6 |
Over to you.
Nd5xf6+
Qh6xf6
Qh6xh7+ d3xc4 |
Qh6-g7+
Qh6xh7+
Nf6xh7 d3xc4 |
Can you find the move? |
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